2012 Best Computer PC Games
2012 is getting closer to its end. This year the computer game manufacturers compete to produce their best game.
the many options available, what are the games that get the title of "the Best" for 2012?
Check This Out
Being a numbered GTA title is a big deal. We know GTA V is set in Los Santos, Rockstar's take on Los Angeles, And that it may not have multiple protagonists. What we do not know is whether it's a continuation of GTA IV or a return to the pop culture of Vice City and San Andreas. The golden Hues and gloss of the trailer suggests the Latter, but, hey: that could just be California.
Where GTA V does not seem to offer Something new is in The Promise of expansive outdoor environments. With the series traditionally Tied to urban areas, the possibility of a little more freedom is intriguing, as is the suggestion That the main character's hobbies include hiking. That said, Rockstar would do well to focus on fundamentals: bringing GTA's combat up to scratch, allowing us to Interact with the environment more meaningful Ways, and moving from the one-employer-at-a-time structure.
Where GTA V does not seem to offer Something new is in The Promise of expansive outdoor environments. With the series traditionally Tied to urban areas, the possibility of a little more freedom is intriguing, as is the suggestion That the main character's hobbies include hiking. That said, Rockstar would do well to focus on fundamentals: bringing GTA's combat up to scratch, allowing us to Interact with the environment more meaningful Ways, and moving from the one-employer-at-a-time structure.
SOURCE : http://www.pcgamer.com
As big-haired, sharp-cheekboned cyber ninja Raiden, you’re hunting baddies in the near-ish future. The emphasis is on quick, offensive swordplay, using the dev’s terrifying attention to how bodies are sliced and diced. The series is perhaps best known for its fourth-wall-shattering plot devices and inventive game mechanics: we’re always happy to see more of that on the PC.
SOURCE : http://www.pcgamer.com